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Sound
The sound class stores audio data that can be played with a Source object. Membersstatic const int Mono8static const int Stereo8static const int Mono16static const int Stereo16static const int...
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This function gets the length of a sound. Syntaxfloat GetLength() ReturnsReturns the length of the sound, in seconds.
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This function loads a sound from a sound (*.wav) file. Syntaxstatic Sound* Load(const std:string& path, const int& flags=0) Parameterspath: the file path to load the font from.flags: asset load...
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